Items
Trait Security ($10)
Category: Fawning
Guarantees a helper trait WILL pass onto a fawn. One trait per security. Two securities per fawn.
Trait Denial: $5
Category: Fawning
Guarantees a helper trait will NOT pass onto a fawn. One trait per denial.
Fenris' Curse: $15
Category: Fawning
Raises the chance for a single mutation from 1/10 to 1/5. One purchase per fawn.
Herne's Blessing: $10
Category: Fawning
A single random trait is hand selected by Herne and given to a fawn. Three blessings per fawn.
Herne's Grace: $10
Category: Fawning
The colors of your fawn may be randomly adjusted/customized beyond the helper's existing palette.
Wild Child: $10
Category: Fawning
The fawn is guaranteed to be quadruped regardless of helpers.
Herne's Gamble
Category: Fawning
This item is used to opt-in to the possibility of Wild Traits. If a pairing does not result in a Wild Trait, the item will be returned to your inventory. If you would like to obtain more of this token, users may trade for more.
Mutation Denial ($5)
Category: Fawning
A Mutation Denial may be used to prevent a Fawn from receiving a Mutation. This token may be applied after the Mutation is rolled to remove a positive roll. This item is mostly a convenience for users who do not want to opt in to Mutations or do not want a particular Fawn to be born with a Mutation before it exists.
If a Fawn is born with a Mutation, it will need a Trait Removal to remove the Mutation instead.








